AI Insights · Timothy · April 2022
Top 5 Top Down Games on Unified Platform in Denmark Q1 2022
In Q1 2022, the performance of the top 5 top-down games in Denmark showed varied trends in weekly downloads, revenue, and active users. Sensor Tower provides more detailed insights into these metrics.
In the first quarter of 2022, the top 5 top-down games on the unified platform in Denmark exhibited interesting trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals the performance dynamics of these popular games.
Candy Crush Soda Saga from King saw a peak in weekly revenue at the start of the quarter with approximately $49K, gradually declining to around $33.7K by the end of March. Weekly downloads varied, reaching a high of 1.2K in mid-February but dropping to 497 by the end of the quarter. Weekly active users remained relatively stable, peaking at 16.9K in mid-February and maintaining around 15.1K by the end of March.
Solitaire Grand Harvest from Supertreat showed fluctuations in weekly revenue, starting at $36.4K and ending at $28.7K. Weekly downloads peaked at 710 in the first week of January but saw a significant drop to 209 by the end of March. Active users remained consistent, averaging around 4.8K throughout the quarter.
Bingo Blitz™ - BINGO Games by Playtika Santa Monica experienced varied weekly revenue, starting at $27.7K and peaking at $31.7K in late January, before concluding the quarter at $25.7K. Weekly downloads were relatively low, with a peak of 241 in late January and a low of 68 in March. Active users hovered around 1.9K, with minor fluctuations throughout the quarter.
Clash Royale from Supercell demonstrated a steady weekly revenue trend, starting at $20.5K and peaking at $27.1K in the first week of January. Weekly downloads were strong, peaking at 2.7K at the end of March. Active users remained high, averaging around 110K and peaking at 119K by the end of the quarter.
Brawl Stars, another title from Supercell, saw weekly revenue fluctuate, starting at $22.9K and ending at $15.4K. Weekly downloads varied, peaking at 2.3K in late December and ending at 1.7K by the end of March. Active users were consistent, averaging around 57K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.